Sunday, 12 January 2014

Creating the flicker and loading bar with DNA spinning

I can say it was quite fun when I did the flicker, I got to play around with the adjustments. The flicker's purpose is to give the effect of the interface showing and popping up just like a HOLOGRAM. Imagine without a flicker, the whole scene will just look like a piece of flat interface floating on nothing! It will just look weird and will not make sense at all! I followed the tutorial once again. First, I added a new black solid and added lens flare to it. Then I played around with the adjustments curves, tint and CC Radial Fast Blur. The adjustments vary, so adjusted to make it resemble a small glow. After making the glow, I made the glow move so that it looks more like a flicker instead. Using the flare brightness function under lens flare, I typed in a function called "wiggle", it made the glow flicker constantly. That was how I got a flicker to work. :)

As for the loading bar with a rotating DNA sample, I used a hollow rectangle with a "moving" rectangle inside. The rectangle inside represents the "LOADING BAR" and it is supposed to move to the other end to show that the something has loaded. To do so, I increased the size of the rectangle and moved its positions. I key-framed the positions so that the bar will look like it moved across. And as for the DNA model, I opened up a new composition and made a ladder like structure by using rectangles. After making the structure, I used CC Ball Action to make the structure look like it is formed by multiple minute balls. Of course, I had to play around with the adjustments just to get the desired effect I want. :) Lastly, to make it look like it's spinning, I set the rotations and key-framed them. So that the DNA model spins and not just staying there which doesn't look interactive at all. 

FINAL PRODUCT

No comments:

Post a Comment